Atlantis Greybox

Greybox for the Atlantis level of Sole. I chose to place the market district closest to the city gate, as that would be the first place newcomers to the city would go. Market stalls, trade goods, and canvas awning convey to the player a busy sense of commerce. A large and ornate elevator built into the cliffside grants access to the religious district and the city cathedral (situated at the highest point of the city to convey its importance).

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Wish I had a slinky

Grand staircase for the Atlantis level of sole. These staircases separate the various tiered districts of the city, and so I wanted them to be particularly ornate (like everything else in the city), since the inhabitants would have to travel these every day.

Extra edge loops were kept to benefit our vertex painting algorithm.